This is my 3DPlatformer project.

It is playable for MacOS, Windows, & WebGL

The 3 big Modifications:

3 new & originally designed levels distinct from one another with a focus on storytelling with the environment within each level. I did this by using the three different styles of environments for three different levels. given to me to show the player that they start in their own space base, then a cave that leads to the Robot's base. I did not focus as much on making sure that the player knew their full capabilities rather I want them to actually feel that each level is in a new environment and that each level leads to the next in a believable way. I did add score points to help guide the player

smaller changes:

-increased enemy move speed, -decreased players jump height, -changed players face color to green to signify that he is alien, -decorations across each level to make it more aesthetically pleasing.

Credits: 

MSU CAS117 3Dplatformer tutorial

Created by: Charles Morris

Download

Download
MacOS2.zip 45 MB
Download
Windows2.zip 36 MB

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