Underneath The Circuit
This is my 3DPlatformer project.
It is playable for MacOS, Windows, & WebGL
The 3 big Modifications:
3 new & originally designed levels distinct from one another with a focus on storytelling with the environment within each level. I did this by using the three different styles of environments for three different levels. given to me to show the player that they start in their own space base, then a cave that leads to the Robot's base. I did not focus as much on making sure that the player knew their full capabilities rather I want them to actually feel that each level is in a new environment and that each level leads to the next in a believable way. I did add score points to help guide the player
smaller changes:
-increased enemy move speed, -decreased players jump height, -changed players face color to green to signify that he is alien, -decorations across each level to make it more aesthetically pleasing.
Credits:
MSU CAS117 3Dplatformer tutorial
Created by: Charles Morris
Status | Released |
Platforms | HTML5, Windows, macOS |
Author | DeVaudreeMorris |
Genre | Platformer |
Made with | Unity |
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